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Subsurface Scattering for 3D Gaussian Splatting

Neural Information Processing Systems

While 3D Gaussians efficiently approximate an object's surface, they fail to capture the volumetric properties of subsurface scattering. We propose a framework for optimizing an object's shape together with the radiance transfer field given multi-view OLA T (one light at a time) data.




Transformation-Invariant Learning and Theoretical Guarantees for OOD Generalization

Neural Information Processing Systems

Much remains to be understood, however, in statistical learning under distribution shifts. This paper focuses on a distribution shift setting where train and test distributions can be related by classes of (data) transformation maps.